What are the differences between ConcurrentQueue and BlockingCollection in .Net?
What are the differences between ConcurrentQueue and BlockingColloection in .Net? Why BlockingCollection is best for producer-consumer operation when it can be done through ConcurrentQueue? Do i have to improve any thing in the following code?
this.isStillConsumingMsg = true;
Boolean takeResult = this.msgQueue.TryTake(out msg, this.msgConsumeTimeOut, aCancellationToken);
if (msg != null)
catch (OperationCanceledException err)
EngineManager.AddExceptionLog(err, "Signal Operation Canceled");
catch (Exception err)
EngineManager.AddExceptionLog(err, "Signal exception");
this.isStillConsumingMsg = false;
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